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#memu: 6.1 / “Is he using the revolution to sell his art, or using his art to sell the revolution?” The Artist as a Unit of Culture

The following is what feels like a timely excerpt from Memetic Murals, 2016. 

The internet phenomenon1 of spreading street art directs attention not only to the topic, or cause, but also towards the person responsible for expressing it. International attention recreates the creative actor in the form of a constructed symbolic gure, required to represent amajority they sometimes do not even agree with, or belong to. Many of the chosen representatives are masters in their respective arts and in expressing their personal observations on larger societal developments. No matter if their perspective conforms with the current opinions or not, artists are considered open minded observers, eloquent representatives of their societies. What is often underestimated is that artists mostly represent a cultured, liberal elite in their country, no matter how much they identify with the causes within.


This reterritorialization of the Israeli Separation Barrier as an internationalized space, one that is …
Recent posts

Two Minutes: Palestine

Remember this word. It is the name of a country. Today is the 70th anniversary of the day they call the Nakba. They do not celebrate this day, but their neighbours do, hiding behind a tall fence made of concrete. See also: https://caramk.blogspot.de/2015/12/memus-israeli-separation-barrier.html

COG II: Whose story is this anyway (2)

Caram on Games (COG) is an occasional ramble in which I discuss computer gaming, gaming culture and how I perceive them, in an attempt to talk about a medium that I've always been passionate about, or at least enjoyed. Every part is an exploration of thoughts, meaning that it comes together as it is written- so while they may meander for a while, a point will eventually be reached. Maybe. After a lot of words, and sometimes numbers. You have been warned- there will be a lot of waffle and fewer pictures than befits a visual medium. Now you've been warned twice. Enjoy!

There is a problem with writing about video games. Every time I do, I can't help but feel that this segment should be called "letters from the Matrix", that I might as well be discussing the systems and gameplay that underpin what we still agree to be our "real" lives. Is there a point to discussing the flat economy of traveling through Tamriel, when there are trade wars and very real econo…

Two Minutes: A Dimension of Silence

There is no thing as "silence", except maybe in a vacuum. 
While it has many meanings, it is often interpreted as consent- after all, if you do not raise your voice, you are in agreement, are you not?
Sometimes, silence is the fallout of too much noise in your life.

When you lose trust in the words you speak, and feel they no longer convey the meaning they once did. At first, a self-imposed necessity, then a meditative retreat into self, it is the pain of not being able to say what you want to say, and when you do say, what you hear is not what you wanted to say.

It is observing, absorbing, maybe even reflecting- a personal silence is a state of listening, carefully, to the words and sounds others make, and wondering what your response would be. It is missing friends, and laughter, and times when it was easy not to be silent. It is wanting to be able to speak again, or risk never being heard.

It is realising that you no longer can be silent.

It is knowing when not to be, ha…

COG II: Whose story is this anyway?? (1)

Caram on Games (COG) is an occasional ramble in which I discuss computer gaming, gaming culture and how I perceive them, in an attempt to talk about a medium that I've always been passionate about, or at least enjoyed. Every part is an exploration of thoughts, meaning that it comes together as it is written- so while they may meander for a while, a point will eventually be reached. Maybe. After a lot of words, and sometimes numbers. You have been warned- there will be a lot of waffle and fewer pictures than befits a visual medium. Now you've been warned twice. Enjoy!
There is a great problem at the core of narratives in computer games: The authors desire to tell a story. On its own, this is not a problem. It becomes thus when confronted with the readers' desire to experience their own story in the authors story. In itself, even this is not a problem- a game's designer can plan many branching strands of a narrative that will accommodate different approaches to the story…

Translating Performance // Republish

This article was originally written in 2013 for the now-defunct platform "Preformance", developed with Noon Enterprises, the Goethe Institute and EPS51. I have removed links where no longer available. 
On the contextual promotion and staging of performances in another culture.The context of a production, and the reception of it, change depending on where it is performed. While this is true of any form of art, there are some considerations to be made when promoting and staging your performative production to an audience with a passing knowledge of the culture it sprang from. In the following, you will find a general outline to making a performance accessible to an international audience and to theatres outside the Arabic- speaking world.
The more specific the play is to a certain location, time and society, the more it becomes a code that needs to be deciphered by the recipient, sometimes even explained to them. A play about Egyptian society expects a fluency in the symbols, th…

Two Minutes: On the Dissident Louk DeSalam

For about five minutes, everyone knew his name. Then they did not remember.

Louk DeSalam, branded a dissident by the state, had, one day questioned the widely accepted wisdom that socks had to be burgundy on Wednesday and be labelled with the day of the week. He had been able to continue his subversive charade unnoticed for years, so the legend goes, by hiding his socks underneath his trousers. The day he finally snapped, fifty guardians had pursued him through the back alleys of the city, the chase ending on Square 83. After a brief, but impassioned speech, they piled on him, pulled the offensive sockware off his feet and led the barefoot anticitizen to Redefinition Context 12a. People posted the arrest on Media, but quickly desisted when they realised Media would not amplify the story- it was unimportant. And so it became unimportant to them.

Though he was forgotten, socks were now puce on Wednesdays. And Wednesday was now called Medwekken, which took some getting used to. And then…